A arma secreta para The First Berserker: Khazan



After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

Não sei se isso foi por questão intencional de design ou resultado de um erro, mas tenho a impressãeste por qual muitos vãeste chegar nesse ponto da aventura e se sentir frustrados através “surpresa” de que o estúdio preparou — mas vale a pena insistir um pouco para passar dela.

Quem gosta de 1 souslike Ainda mais “tradicional” provavelmente não vai apreciar tanto o fato de qual nãeste há um grande mapa interconectado para explorar.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

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The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of The First Berserker: Khazan a dodge to enhance their effectiveness.

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Isso faz parecer qual parte do progresso foi jogado no lixo e honestamente não entendi tal decisãeste de “resetar” certas coisas do mapa após sair dele.

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It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

Enquanto é normal de que jogos do visual soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou um bom tempo até de que outro inimigo exigisse tanto quanto este terceiro chefe do game.

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